Adicción a los videojuegos entre la población adolescente de Andalucía

  1. Patricia Ayllón-Salas 1
  2. Manuel-Enrique Lorenzo-Martín 1
  3. Daniel Camuñas-García 1
  4. Francisco-Javier Hinojo-Lucena 1
  1. 1 Universidad de Granada
    info

    Universidad de Granada

    Granada, España

    ROR https://ror.org/04njjy449

Journal:
Revista CENTRA de ciencias sociales: CENTRA journal of Social Sciences

ISSN: 2951-8156 2951-6641

Year of publication: 2024

Volume: 3

Issue: 2

Pages: 11-30

Type: Article

DOI: 10.54790/RCCS.89 DIALNET GOOGLE SCHOLAR lock_openOpen access editor

More publications in: Revista CENTRA de ciencias sociales: CENTRA journal of Social Sciences

Sustainable development goals

Abstract

The aim of this study was to assess the video game habits of adolescents in Andalusia, de-termining the extent of addiction and examining its relationship with socioemotional com-petence, particularly in the domain of self-control. Data on video game activity and socioe-motional competence were collected from a non-probabilistic sample of 3,579 secondary school students in Andalusia. Results indicate that, overall and across different provinces, the most common profile is that of occasional gamers with low addiction levels. However, adolescents at risk of addiction exhibit lower socioemotional competence, particularly in terms of self-control. These findings underscore the importance of implementing inter-ventions to enhance socioemotional skills among adolescents, thereby mitigating potential risks associated with excessive video game use.

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