Aportaciones congreso (42) Publicaciones en las que ha participado algún/a investigador/a

2017

  1. A Decision Making model to evaluate the reputation in Social Networks using HFLTS

    2017 IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ-IEEE)

  2. A decision making model to evaluate the reputation in social networks using HFLTS

    IEEE International Conference on Fuzzy Systems

  3. A first approach to a fuzzy classification system for age estimation based on the pubic bone

    IEEE International Conference on Fuzzy Systems

  4. A first approach to a fuzzy classification system for age estimation based on the pubic bone

    2017 IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ-IEEE)

  5. A proposal to enhance human-machine interaction by means of multi-agent conversational interfaces

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  6. A systematic review of geolocated pervasive games: A perspective from game development methodologies, software metrics and linked open data

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  7. Ad hoc metric for correspondence analysis between fuzzy partitions

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  8. An Affective Utility Model of User Motivation for Counselling Dialogue Systems

    Future and Emerging Trends in Language Technology. Machine Learning and Big Data: Second International Workshop, FETLT 2016, Seville, Spain, November 30 –December 2, 2016, Revised Selected Papers

  9. An affective utility model of user motivation for counselling dialogue systems

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  10. An evolutionary trust game for the sharing economy

    2017 IEEE Congress on Evolutionary Computation, CEC 2017 - Proceedings

  11. Application of a electronic diary compatible with smart phones in the evaluation of sleep and others clinical symptoms in fibromialgia

    Sleep Medicine

  12. Bankruptcy scenario query: B-SQ

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  13. Buscando un equilibrio entre la diversión y la educación

    Libro de Actas del V Congreso Internacional de Videojuegos y Educación. CIVE'17 (5º. 2017.Tenerife)

  14. Checking realizability of a timed business processes choreography

    CLOSER 2017 - Proceedings of the 7th International Conference on Cloud Computing and Services Science

  15. Deriving use cases from business processes: A goal-oriented transformational approach

    Proceedings of the ACM Symposium on Applied Computing

  16. Design and implementation of communication patterns using parallel objects

    International Journal of Simulation and Process Modelling

  17. Design patterns for software evolution requirements

    Actas de las 22nd Jornadas de Ingenier�a del Software y Bases de Datos, JISBD 2017

  18. Designing educational games: Key elements and methodological approach

    2017 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017 - Proceedings

  19. Designing game strategies: An analysis from knowledge management in software development contexts

    Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST

  20. Diseño de videojuegos orientado a la educación emocional

    Libro de Actas del V Congreso Internacional de Videojuegos y Educación. CIVE'17 (5º. 2017.Tenerife)