Publicaciones (92) Publicaciones en las que ha participado algún/a investigador/a

2017

  1. 3DCurator: una herramienta para la inspección de esculturas a través de tomografía computacional

    PH: Boletín del Instituto Andaluz del Patrimonio Histórico, Año 25, Núm. 91, pp. 26-27

  2. A Collaborative Semantic Annotation System in Health: Towards a SOA Design for Knowledge Sharing in Ambient Intelligence

    Mobile Information Systems, Vol. 2017

  3. A Comprehensive Taxonomy for Serious Games

    Journal of Educational Computing Research, Vol. 55, Núm. 5, pp. 629-672

  4. A Decision Making model to evaluate the reputation in Social Networks using HFLTS

    2017 IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ-IEEE)

  5. A Parallel Model for the Belousov- Zhabotinsky Oscillating Reaction with Python and Java

    Annals of Multicore and GPU Programming: AMGP, Vol. 4, Núm. 1, pp. 37-45

  6. A complete 3D information system for cultural heritage documentation

    Journal of Cultural Heritage, Vol. 23, pp. 49-57

  7. A comprehensive framework for modeling heterogeneous objects

    Visual Computer, Vol. 33, Núm. 1, pp. 17-31

  8. A context-aware architecture supporting service availability in mobile cloud computing

    IEEE Transactions on Services Computing, Vol. 10, Núm. 6, pp. 956-968

  9. A decision making model to evaluate the reputation in social networks using HFLTS

    IEEE International Conference on Fuzzy Systems

  10. A first approach to a fuzzy classification system for age estimation based on the pubic bone

    IEEE International Conference on Fuzzy Systems

  11. A first approach to a fuzzy classification system for age estimation based on the pubic bone

    2017 IEEE INTERNATIONAL CONFERENCE ON FUZZY SYSTEMS (FUZZ-IEEE)

  12. A methodological approach for checking safety-critical systems software

    International Journal of Critical Computer-Based Systems, Vol. 7, Núm. 4, pp. 341-368

  13. A proposal to enhance human-machine interaction by means of multi-agent conversational interfaces

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  14. A survey of digital stippling

    Computers and Graphics (Pergamon), Vol. 67, pp. 24-44

  15. A systematic review of geolocated pervasive games: A perspective from game development methodologies, software metrics and linked open data

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  16. Ad hoc metric for correspondence analysis between fuzzy partitions

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  17. Ambient Intelligence in the Internet of Things

    Mobile Information Systems

  18. An Affective Utility Model of User Motivation for Counselling Dialogue Systems

    Future and Emerging Trends in Language Technology. Machine Learning and Big Data: Second International Workshop, FETLT 2016, Seville, Spain, November 30 –December 2, 2016, Revised Selected Papers

  19. An affective utility model of user motivation for counselling dialogue systems

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  20. An evolutionary trust game for the sharing economy

    2017 IEEE Congress on Evolutionary Computation, CEC 2017 - Proceedings