Achegas congreso (69) Publicacións nas que participase algún/ha investigador/a

2016

  1. A Formal Method to Design and Evaluate Interactive Stories for Pervasive Learning Games

    PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING

  2. A Framework for the Development of Smart Ubiquitous Real-Time Systems Based on the Internet of Agents and Internet of Services Approaches

    INTELLIGENT ENVIRONMENTS 2016

  3. A formal method to design and evaluate interactive stories for pervasive learning games

    Proceedings of the European Conference on Games-based Learning

  4. A metaprocesses-oriented methodology based on ras (Software assets reuse)

    Communications in Computer and Information Science

  5. A multiagent-based technique for dialog management in conversational interfaces

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  6. A proposal for using virtual worlds for the integration

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  7. A tool to improve visual attention and the acquisition of meaning for low-functioning people

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  8. A web 3D-scene editor of virtual reality exhibitions and 360-degree videos

    26th Spanish Computer Graphics Conference, CEIG 2016 - Co-located with Congreso Espanol de Informatica, CEDI 2016

  9. ADELE: A middleware for supporting the evolution of multi-agents systems based on a metaprogramming approach

    Advances in Intelligent Systems and Computing

  10. Advances in Data Science for Building Energy Management

    9th International Conference Improving Energy Efficiency in Commercial Buildings and Smart Communities (IEECB&SC’1

  11. An Agent Middleware for Supporting Ecosystems of Heterogeneous Web Services

    Procedia Computer Science

  12. An Approach to Sentiment Analysis for Mobile Speech Applications

    Future and Emergent Trends in Language Technology: First International Workshop, FETLT 2015, Seville, Spain, November 19-20, 2015, Revised Selected Papers

  13. An approach to sentiment analysis for mobile speech applications

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  14. An intelligent system for cost data handling in construction projects

    2016 IEEE International Conference on Fuzzy Systems, FUZZ-IEEE 2016

  15. Analysis and review of apps and serious games on mobile devices intended for people with visual impairment

    2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016

  16. BaaS-4US: A Framework to Develop Standard Backends as a Service for Ubiquitous Applications

    Proceedings - 2016 15th International Conference on Ubiquitous Computing and Communications and 2016 8th International Symposium on Cyberspace and Security, IUCC-CSS 2016

  17. Benchmarking languages for evolutionary algorithms

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  18. Calidad ágil: Patrones de diseño en un contexto de desarrollo dirigido por pruebas

    Actas de las 21st Jornadas de Ingenier�a del Software y Bases de Datos, JISBD 2016

  19. Calidad ágil: Patrones de diseño en un contexto de desarrollo dirigido por pruebas

    Actas de las 21st Jornadas de Ingenier�a del Software y Bases de Datos, JISBD 2016

  20. Checking critical software systems: A formal proposal

    Proceedings - 2016 10th International Conference on the Quality of Information and Communications Technology, QUATIC 2016