Aportaciones congreso (252) Publicaciones en las que ha participado algún/a investigador/a

2016

  1. A Computational Framework for Realistic Retina Modeling

    International Journal of Neural Systems

  2. A Formal Method to Design and Evaluate Interactive Stories for Pervasive Learning Games

    PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING

  3. A Framework for the Development of Smart Ubiquitous Real-Time Systems Based on the Internet of Agents and Internet of Services Approaches

    INTELLIGENT ENVIRONMENTS 2016

  4. A Structural Parametrization of the Brain Using Hidden Markov Models-Based Paths in Alzheimer's Disease

    International Journal of Neural Systems

  5. A Tailored Sparse PCA Method for Finding Vaccine Targets Against Hepatitis C

    2016 50TH ASILOMAR CONFERENCE ON SIGNALS, SYSTEMS AND COMPUTERS

  6. A characterization of the performance of ordering methods in TTRP with fuzzy coefficients in the capacity constraints

    Communications in Computer and Information Science

  7. A comparison of implementations of basic evolutionary algorithm operations in different languages

    2016 IEEE Congress on Evolutionary Computation, CEC 2016

  8. A coral reefs optimization algorithm with substrate layers and local search for large scale global optimization

    2016 IEEE Congress on Evolutionary Computation, CEC 2016

  9. A cross-platform assessment of energy consumption in evolutionary algorithms towards energy-aware bioinspired algorithms

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  10. A dynamic FEC for improved robustness of CELP-based codec

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  11. A first approach in evolutionary fuzzy systems based on the lateral tuning of the linguistic labels for big data classification

    2016 IEEE International Conference on Fuzzy Systems, FUZZ-IEEE 2016

  12. A first study on the use of boosting for class noise reparation

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  13. A formal method to design and evaluate interactive stories for pervasive learning games

    Proceedings of the European Conference on Games-based Learning

  14. A measure of referential success based on alpha-cuts

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  15. A mechanistic study of lncRNA Fendrr regulation of FoxF1 lung cancer tumor supressor

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  16. A metaprocesses-oriented methodology based on ras (Software assets reuse)

    Communications in Computer and Information Science

  17. A multiagent-based technique for dialog management in conversational interfaces

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  18. A multisensor based approach using supervised learning and particle filtering for people detection and tracking

    Advances in Intelligent Systems and Computing

  19. A nearest hyperrectangle monotonic learning method

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  20. A network-based approach for diversity visualization of fuzzy classifier ensembles

    2016 IEEE International Conference on Fuzzy Systems, FUZZ-IEEE 2016