Generation of automatic stippling illustrations from photographs for documenting archaeological pieces

  1. Germán Arroyo 1
  2. Domingo Martín 1
  3. María Victoria Luzón 1
  1. 1 Universidad de Granada
    info

    Universidad de Granada

    Granada, España

    ROR https://ror.org/04njjy449

Aldizkaria:
Virtual Archaeology Review

ISSN: 1989-9947

Argitalpen urtea: 2011

Alea: 2

Zenbakia: 3

Orrialdeak: 59-64

Mota: Artikulua

DOI: 10.4995/VAR.2011.4606 DIALNET GOOGLE SCHOLAR lock_openDialnet editor

Beste argitalpen batzuk: Virtual Archaeology Review

Laburpena

Hand-made stippling has been used frequently in the process of drawing illustrations for documenting archaeological pieces. This is due to the fact that this technique represents in an efficient way shapes, tones, and textures, by means of distributing dots on the paper. The process of stippling has needed traditionally the ability of an artist, who usually produces the illustration from photographs. In this paper, a program that generates stippling illustrations of high quality is presented. The developed interface makes possible that any user can generate illustrations without the need of artistic abilities. The program is able to work in realtime, allowing the user interacts with the program. We have developed several artistic techniques in high level tasks that allow to improve the final results.

Erreferentzia bibliografikoak

  • SECORD, A. (2002): “Weighted voronoi stippling”. In Proc. of NPAR, ACM Press, pp. 37-43. http://dx.doi.org/10.1145/508530.508537
  • DEUSSEN O. et al. (2000): “Floating points: A method for computing stipple drawings”. Computer Graphics Forum 19, pp. 40-51. http://dx.doi.org/10.1111/1467-8659.00396
  • HILLER, S. et al. (2003): “Beyond Stippling – Methods for Distributing Objects on the Plane”. Computer Graphics Forum 22, 3, September, pp. 515-522. http://dx.doi.org/10.1111/1467-8659.00699
  • DALAL, K. et al. (2006): “A Spectral Approach to NPR Packing”. In Proc. of NPAR, ACM, New York, pp. 71-78. http://dx.doi.org/10.1145/1124728.1124741
  • BARLA, P. et al. (2006): “Interactive hatching and stippling by example”. INRIA.
  • SECORD A. et al. (2002): “Fast primitive distribution for illustration”. In Thirteenth Eurographics Workshop on Rendering, pp. 215-226.
  • SCHLECHTWEG S. et al. (2005): “Renderbots: Multi agent systems for direct image generation”. Computer Graphics Forum 24, 283-290. http://dx.doi.org/10.1111/j.1467-8659.2005.00838.x
  • MOULD D. (2007): “Stipple placement using distance in a weighted graph”. In Proc. of Computational Aesthetics in Graphics, no. 3. p. unknown.
  • KIM, S. et al. (2009): “Stippling By Example”. In Proc. of NPAR, ACM, New York, pp. 41-50. http://dx.doi.org/10.1145/1572614.1572622
  • ISENBERG, T. et al. (2005): “Breaking the Pixel Barrier”. In Proc. of Cae, Eurographics Association, Aire-la-Ville, Switzerland, pp. 41-48.
  • MACIEJEWSKI R. et al. (2008): “Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images”, IEEE Computer Graphics and Applications, pp. 62-74. http://dx.doi.org/10.1109/MCG.2008.35