Magic Potter

  1. Jiménez Campos, María del Carmen
  2. Montes Soldado, Rosana
  3. Melero Rus, Francisco Javier
Libro:
Informática gráfica y patrimonio histórico: comunicaciones presentadas al I Simposium de Informática Gráfica y Patrimonio Histórico SIGPHI 2007 : 4 julio 2007, A Coruña
  1. Hernández-Ibáñez, Luis A. (ed. lit.)
  2. Flores González, Julian C. (ed. lit.)

Editorial: A Coruña : Mundos Digitales, 2007

ISBN: 978-84-690-8550-9

Año de publicación: 2007

Páginas: 101-110

Tipo: Capítulo de Libro

Resumen

Museums are very important in our society. They provide public access to collective culture heritage, arts and science. Our aim is to turn archaeological museums into interesting and funny places, using computer games like Magic Potter, a 3D puzzle that allows visitors to play with virtual objects from the museum acting as real archaeologists in an easy and funny way.