SOFTWARE LIBRE PARA OPTIMIZACIÓN, BÚSQUEDA Y APRENDIZAJE
GENEURA
Polytechnic University of Turin
Turín, ItaliaPublicaciones en colaboración con investigadores/as de Polytechnic University of Turin (7)
2018
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Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone
Knowledge-Based Systems, Vol. 153, pp. 133-146
2016
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Evolutionary Deckbuilding in HearthStone
2016 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG)
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Evolutionary deckbuilding in hearthstone
IEEE Conference on Computatonal Intelligence and Games, CIG
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Tutorials at PPSN 2016
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2015
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Towards automatic StarCraft strategy generation using genetic programming
2015 IEEE Conference on Computational Intelligence and Games, CIG 2015 - Proceedings
2013
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Preface
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2012
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Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics): Preface
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)