Publicaciones en colaboración con investigadores/as de Universitat de Lleida (15)

2019

  1. Z generation and fortnite: New ethical paradigms in video games design

    ACM International Conference Proceeding Series

2018

  1. Empathy and virtual agents for learning applications in symbiotic systems

    IEEE Global Engineering Education Conference, EDUCON

  2. Gender design methods for engineering, responsible innovation and interaction

    ACM International Conference Proceeding Series

2017

  1. Initiatives and Strategies to Encourage Women into Engineering

    Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 12, Núm. 2, pp. 106-114

2013

  1. Enriching the Experience in Video Games Based on Playability Development Techniques

    STUDENT USABILITY IN EDUCATIONAL SOFTWARE AND GAMES: IMPROVING EXPERIENCES (IGI GLOBAL), pp. 87-117

2012

  1. Analysis and application of gamification

    ACM International Conference Proceeding Series

  2. Playability: Analysing user experience in video games

    Behaviour and Information Technology, Vol. 31, Núm. 10, pp. 1033-1054

2011

  1. Enriching evaluation in video games

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Enriqueciendo la Evaluación en Videojuegos

    Actas del XII Congreso Internacional de Interaccion Persona-Ordenador, INTERACCION 2011

2003

  1. On operations to conform object-oriented schemas

    ICEIS 2003 - Proceedings of the 5th International Conference on Enterprise Information Systems