ANTONIO MIGUEL
MORA GARCÍA
PROFESOR TITULAR DE UNIVERSIDAD
Universidad de Málaga
Málaga, EspañaPublicaciones en colaboración con investigadores/as de Universidad de Málaga (43)
2022
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I CONGRESO ESPAÑOL DE VIDEOJUEGOS 2022
CEUR Workshop Proceedings
2020
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Checking the difficulty of evolutionary-generated maps in a N-body inspired mobile game
Communications in Computer and Information Science
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Testing Hybrid Computational Intelligence Algorithms for General Game Playing
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2019
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Speeding up evaluation of structures for the angry birds game
IJCCI 2019 - Proceedings of the 11th International Joint Conference on Computational Intelligence
2018
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Metaheurísticas híbridas para el problema del apagado de celdas en redes 5G
XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018): avances en Inteligencia Artificial. 23-26 de octubre de 2018 Granada, España
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Preface
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2017
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Optimising humanness: Designing the best human-like bot for unreal tournament 2004
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Optimizaci n de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos
CEUR Workshop Proceedings
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Preface
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Preface for the special issue on Science in Videogames
Entertainment Computing
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Self-organized criticality in code repositories
Proceedings of the 14th European Conference on Artificial Life, ECAL 2017
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Self-organized criticality in code repositories
FOURTEENTH EUROPEAN CONFERENCE ON ARTIFICIAL LIFE (ECAL 2017)
2016
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A statistical approach to dealing with noisy fitness in evolutionary algorithms
Studies in Computational Intelligence (Springer Verlag), pp. 79-95
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Applications of evolutionary computation: 19th European conference, Evoapplications 2016 Porto, Portugal, March 30 – April 1, 2016 proceedings, part II
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Applications of evolutionary computation: 19th European conference, evoapplications 2016 Porto, Portugal, march 30 – april 1, 2016 proceedings, part I
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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The believability gene in virtual bots
Proceedings of the 29th International Florida Artificial Intelligence Research Society Conference, FLAIRS 2016
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The uncertainty quandary: A study in the context of the evolutionary optimization in games and other uncertain environments
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2015
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Applications of evolutionary computation: 18th European Conference, EvoApplications 2015 Copenhagen, Denmark, April 8–10, 2015 proceedings
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Evolutionary interactive bot for the FPS unreal tournament 2004
CEUR Workshop Proceedings
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There is noisy lunch: A study of noise in evolutionary optimization problems
IJCCI 2015 - Proceedings of the 7th International Joint Conference on Computational Intelligence