Publikationen, an denen er mitarbeitet DOMINGO MARTÍN PERANDRÉS (19)

2020

  1. An efficient GPU approach for designing 3D cultural heritage information systems

    Journal of Cultural Heritage, Vol. 41, pp. 142-151

2019

  1. Analysis of drawing characteristics for reproducing traditional hand-made stippling

    Computers and Graphics (Pergamon), Vol. 80, pp. 1-16

2017

  1. A survey of digital stippling

    Computers and Graphics (Pergamon), Vol. 67, pp. 24-44

  2. Fast Stippling based on Weighted Centroidal Voronoi Diagrams

    27th Spanish Computer Graphics Conference, CEIG 2017

  3. OpenREC: A Framework for 3D reconstruction of models from photographs

    GCH 2017 - Eurographics Workshop on Graphics and Cultural Heritage

2012

  1. Automatic Generation of Stippling Illustrations from two Photographs

    Virtual Archaeology Review, Vol. 3, Núm. 5, pp. 89-92

  2. Computer Tool for Automatically Generated 3D Illustration in Real Time from Archaeological Scanned Pieces

    Virtual Archaeology Review, Vol. 3, Núm. 6, pp. 73-77

  3. Requisitos de un Sistema de Información para Gestión de Patrimonio

    Virtual Archaeology Review, Vol. 3, Núm. 5, pp. 43-47

2010

  1. A stochastic approach to simulate artists behaviour for automatic felt-tipped stippling

    2010 IEEE World Congress on Computational Intelligence, WCCI 2010 - 2010 IEEE Congress on Evolutionary Computation, CEC 2010

  2. Automatic computer generation of stippling illustrations with felt-tip coloured pens

    GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications

  3. Stochastic generation of dots for computer aided stippling

    Computer-Aided Design and Applications, Vol. 7, Núm. 4, pp. 447-463

2009

  1. Generación estocástica de puntos para técnicas de punteado automático

    19th Spanish Computer Graphics Conference, CEIG 2009

2008

  1. Visualización mediante punteado de monumentos y restos arqueológicos escaneados

    18th Spanish Computer Graphics Conference, CEIG 2008