Publicaciones en colaboración con investigadores/as de Universidad de Málaga (28)

2022

  1. VPP: Visibility-Based Path Planning Heuristic for Monitoring Large Regions of Complex Terrain Using a UAV Onboard Camera

    IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, Vol. 15, pp. 944-955

2021

  1. A data relocation approach for terrain surface analysis on multi-GPU systems: a case study on the total viewshed problem

    International Journal of Geographical Information Science, Vol. 35, Núm. 8, pp. 1500-1520

2018

  1. A first step to accelerating fingerprint matching based on deformable minutiae clustering

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. A first step to accelerating fingerprint matching based on deformable minutiae clustering: abstract

    XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018): avances en Inteligencia Artificial. 23-26 de octubre de 2018 Granada, España

  3. A tuning approach for iterative multiple 3d stencil pipeline on GPUs: Anisotropic Nonlinear Diffusion algorithm as case study

    Journal of Supercomputing, Vol. 74, Núm. 4, pp. 1580-1608

2017

  1. A data partitioning model for highly heterogeneous systems

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Total 3D-viewshed Map: Quantifying the Visible Volume in Digital Elevation Models

    Transactions in GIS, Vol. 21, Núm. 3, pp. 591-607

2015

  1. 3D-viewshed map: A measure of landscape deepness

    GIS: Proceedings of the ACM International Symposium on Advances in Geographic Information Systems

  2. Demystifying the 16 × 16 thread-block for stencils on the GPU

    Concurrency and Computation: Practice and Experience

  3. Efficient data structure and highly scalable algorithm for total-viewshed computation

    IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, Vol. 8, Núm. 1, pp. 304-310

  4. Siting multiple observers for maximum coverage: An accurate approach

    Procedia Computer Science

2014

  1. Anisotropic nonlinear diffusion for filtering 3D images on GPUs

    2014 IEEE International Conference on Cluster Computing, CLUSTER 2014

  2. Performance evaluation of kernel fusion BLAS routines on the GPU: iterative solvers as case study

    Journal of Supercomputing, Vol. 70, Núm. 2, pp. 577-587

2013

  1. Numerical simulations of dynamics and emission from relativistic astrophysical jets

    Journal of Physics: Conference Series

  2. Optimal tilt and orientation maps: A multi-algorithm approach for heterogeneous multicore-GPU systems

    Journal of Supercomputing, Vol. 66, Núm. 1, pp. 135-147

  3. Simultaneous computation of total viewshed on large high resolution grids

    International Journal of Geographical Information Science, Vol. 27, Núm. 4, pp. 804-814

2012

  1. A fast GIS-tool to compute the maximum solar energy on very large terrains

    Procedia Computer Science

  2. A job scheduling approach for multi-core clusters based on virtual malleability

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. VLBI-resolution radio-map algorithms: Performance analysis of different levels of data-sharing on multi-socket, multi-core architectures

    Computer Physics Communications, Vol. 183, Núm. 9, pp. 1937-1946