CIENCIAS DE LA COMPUTACIÓN E INTELIGENCIA ARTIFICIAL
Departamento
Luis Felipe
Romero Gómez
Publicaciones en las que colabora con Luis Felipe Romero Gómez (22)
2022
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VPP: Visibility-Based Path Planning Heuristic for Monitoring Large Regions of Complex Terrain Using a UAV Onboard Camera
IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, Vol. 15, pp. 944-955
2021
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A data relocation approach for terrain surface analysis on multi-GPU systems: a case study on the total viewshed problem
International Journal of Geographical Information Science, Vol. 35, Núm. 8, pp. 1500-1520
2020
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Asynchronous Processing for Latent Fingerprint Identification on Heterogeneous CPU-GPU Systems
IEEE Access, Vol. 8, pp. 124236-124253
2018
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A first step to accelerating fingerprint matching based on deformable minutiae clustering
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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A tuning approach for iterative multiple 3d stencil pipeline on GPUs: Anisotropic Nonlinear Diffusion algorithm as case study
Journal of Supercomputing, Vol. 74, Núm. 4, pp. 1580-1608
2017
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Total 3D-viewshed Map: Quantifying the Visible Volume in Digital Elevation Models
Transactions in GIS, Vol. 21, Núm. 3, pp. 591-607
2015
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3D-viewshed map: A measure of landscape deepness
GIS: Proceedings of the ACM International Symposium on Advances in Geographic Information Systems
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Efficient data structure and highly scalable algorithm for total-viewshed computation
IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, Vol. 8, Núm. 1, pp. 304-310
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Siting multiple observers for maximum coverage: An accurate approach
Procedia Computer Science
2014
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Anisotropic nonlinear diffusion for filtering 3D images on GPUs
2014 IEEE International Conference on Cluster Computing, CLUSTER 2014
2013
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Optimal tilt and orientation maps: A multi-algorithm approach for heterogeneous multicore-GPU systems
Journal of Supercomputing, Vol. 66, Núm. 1, pp. 135-147
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Simultaneous computation of total viewshed on large high resolution grids
International Journal of Geographical Information Science, Vol. 27, Núm. 4, pp. 804-814
2012
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A fast GIS-tool to compute the maximum solar energy on very large terrains
Procedia Computer Science
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VLBI-resolution radio-map algorithms: Performance analysis of different levels of data-sharing on multi-socket, multi-core architectures
Computer Physics Communications, Vol. 183, Núm. 9, pp. 1937-1946
2011
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High-performance three-horizon composition algorithm for large-scale terrains
International Journal of Geographical Information Science, Vol. 25, Núm. 4, pp. 541-555
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Spectral evolution simulation on leading multi-socket, multicore platforms
18th International Conference on High Performance Computing, HiPC 2011
2008
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Fast clear-sky solar irradiation computation for very large digital elevation models
Computer Physics Communications, Vol. 178, Núm. 11, pp. 800-808
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On a model of three-dimensional bursting and its parallel implementation
Computer Physics Communications, Vol. 178, Núm. 7, pp. 471-485
2007
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Fast insolation computation in large territories
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Three-dimensional bursting and parallel computing
International Journal for Multiscale Computational Engineering, Vol. 5, Núm. 1, pp. 39-46