Metaverse in Educationa systematic review
- López-Belmonte, Jesús 1
- Pozo-Sánchez, Santiago 2
- Moreno-Guerrero, Antonio-José 1
- Lampropoulos, Georgios 3
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1
Universidad de Granada
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2
Universidad Internacional de La Rioja
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3
International Hellenic University
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ISSN: 1578-7680
Año de publicación: 2023
Volumen: 23
Número: 73
Tipo: Artículo
Otras publicaciones en: RED: revista de educación a distancia
Resumen
Abordar las nuevas necesidades y requerimientos educativos sigue siendo un desafío. Debido a la pandemia de COVID-19 y los avances tecnológicos, los entornos de aprendizaje se están transformando. El metaverso es una extensión virtual 3D realista del mundo físico generada por computadora, ya que sumerge a los usuarios, les permite interactuar con otros y con objetos digitales, y elimina las limitaciones de distancia y diferencias de tiempo. Se caracteriza por la inmersividad, la interactividad y la personificación. Está ganando terreno el uso del metaverso en los procesos educativos y formativos para crear nuevos entornos de aprendizaje que permitan a los aprendices desenvolverse en una realidad paralela, segura y personalizada. El objetivo de este estudio es analizar la investigación existente sobre el metaverso en el ámbito educativo. Por lo tanto, se ha llevado a cabo una revisión sistemática de la literatura utilizando las bases de datos Web of Science (WoS) y Scopus. Para proporcionar resultados más completos y constructivos, no se establecieron restricciones de año, nivel educativo o materias. Como el metaverso es un tema nuevo y teniendo en cuenta los criterios de inclusión y exclusión, se han analizado un total de 17 artículos. Según los hallazgos, el metaverso tiene el potencial de enriquecer y transformar la educación y conducir a mejores resultados de aprendizaje y una mayor participación y motivación de los estudiantes. A pesar de este hecho, el uso del metaverso en educación es todavía preliminar, por lo que se deben realizar más investigaciones y experimentos en todos los niveles educativos y poblaciones para evaluar su impacto y mejorar su efectividad. Finalmente, se evidenció la necesidad de diseñar instrumentos válidos para evaluar las experiencias educativas generadas dentro del metaverso.
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