Carina Soledad González González-rekin lankidetzan egindako argitalpenak (17)

2024

  1. Automatic captions on video calls: a must for the older adults

    Universal Access in the Information Society, Vol. 23, Núm. 1, pp. 75-98

2023

  1. Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children

    Conference on Human Factors in Computing Systems - Proceedings

2019

  1. Z generation and fortnite: New ethical paradigms in video games design

    ACM International Conference Proceeding Series

2018

  1. Empathy and virtual agents for learning applications in symbiotic systems

    IEEE Global Engineering Education Conference, EDUCON

  2. Gender design methods for engineering, responsible innovation and interaction

    ACM International Conference Proceeding Series

2017

  1. Initiatives and Strategies to Encourage Women into Engineering

    Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 12, Núm. 2, pp. 106-114

2015

  1. A design process for balanced educational video games with collaborative activities

    DYNA: revista de la Facultad de Minas. Universidad Nacional de Colombia. Sede Medellín, Vol. 82, Núm. 193, pp. 223-232

  2. Bringing closer women to engineering: Projects and strategies that promote their inclusion

    ACM International Conference Proceeding Series

2013

  1. Enriching the Experience in Video Games Based on Playability Development Techniques

    STUDENT USABILITY IN EDUCATIONAL SOFTWARE AND GAMES: IMPROVING EXPERIENCES (IGI GLOBAL), pp. 87-117

  2. Involving Teachers in the Educational Video Games Design Process

    IDEE: PROCEEDINGS OF THE 2ND INTERNATIONAL WORKSHOP ON INTERACTION DESIGN IN EDUCATIONAL ENVIRONMENTS

  3. Involving teachers in the educational video games design process

    Proceedings of IDEE 2013: 2nd International Workshop on Interaction Design in Educational Environments - In Conjunction with the 15th Int. Conference on Enterprise Information Systems, ICEIS 2013