Publicaciones en las que colabora con PEDRO ÁNGEL CASTILLO VALDIVIESO (20)

2018

  1. Monitorización y clasificación de estancias en edificios empleando captación de comunicaciones inalámbricas de dispositivos inteligentes

    XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018): avances en Inteligencia Artificial. 23-26 de octubre de 2018 Granada, España

  2. Optimización evolutiva multiobjetivo distribuida mediante aplicación selectiva de operadores

    XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018): avances en Inteligencia Artificial. 23-26 de octubre de 2018 Granada, España

2016

  1. Benchmarking languages for evolutionary algorithms

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Comparing wireless traffic tracking with regular traffic control systems for the detection of congestions in streets

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Sólo puede quedar uno: Evolución de Bots para RTS basada en supervivencia

    CEUR Workshop Proceedings

  4. There can be only one: Evolving RTS bots via joust selection

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2015

  1. An overview on the termination conditions in the evolution of game bots

    CEUR Workshop Proceedings

  2. Corporate security solutions for BYOD: A novel user-centric and self-adaptive system

    Computer Communications, Vol. 68, pp. 83-95

  3. It’s time to stop: A comparison of termination conditions in the evolution of game bots

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2014

  1. Co-evolutionary optimization of autonomous agents in a real-time strategy game

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Designing competitive bots for a real time strategy game using genetic programming

    CEUR Workshop Proceedings

  3. Progamer: aprendiendo a programar usando videojuegos como metáfora para visualización de código

    ReVisión, Vol. 7, Núm. 2

  4. Studying and tackling noisy fitness in evolutionary design of game characters

    ECTA 2014 - Proceedings of the International Conference on Evolutionary Computation Theory and Applications

  5. Studying individualized transit indicators using a new low-cost information system

    Handbook of Research on Embedded Systems Design (IGI Global), pp. 388-407

  6. Tree depth influence in genetic programming for generation of competitive agents for RTS games

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)