Publicaciones (147) Publicaciones de PABLO GARCÍA SÁNCHEZ

2023

  1. Genetic Programming and Coevolution to Play the Bomberman™ Video Game

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. New trends in bibliometric APIs: A comparative analysis

    Information Processing and Management, Vol. 60, Núm. 4

  3. Qué y cómo se evalúa en el TFG del Grado en Ingeniería Informática en España

    Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 8, pp. 307-314

2021

  1. Comparing the Performance of Deep Learning Methods to Predict Companies' Financial Failure

    IEEE Access, Vol. 9, pp. 97010-97038

  2. Performance Study of Minimax and Reinforcement Learning Agents Playing the Turn-based Game Iwoki

    Applied Artificial Intelligence, Vol. 35, Núm. 10, pp. 717-744

  3. Preface

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  4. The Simpsons dit: Exploring the film trope space and its large scale structure

    PLoS ONE, Vol. 16, Núm. 3 March 2021

  5. Thematic influence on academic impact according to types of collaboration: An analysis of the library and information science field from 2015 to 2019

    18th International Conference on Scientometrics and Informetrics, ISSI 2021

2020

  1. An approach toward a feedback mechanism for consensus reaching processes using gamification to increase the experts' experience

    Proceedings of the Annual Hawaii International Conference on System Sciences

  2. Análisis del impacto de la colaboración internacional en el área de estudios empresariales

    Revista de Estudios Empresariales. Segunda época, Núm. 1, pp. 37-49

  3. Automatic Rule Extraction from Access Rules Using Genetic Programming

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  4. Checking the difficulty of evolutionary-generated maps in a N-body inspired mobile game

    Communications in Computer and Information Science

  5. Data mining of deck archetypes in hearthstone

    CEUR Workshop Proceedings

  6. Deep memetic models for combinatorial optimization problems: application to the tool switching problem

    Memetic Computing, Vol. 12, Núm. 1, pp. 3-22