MIGUEL
LASTRA LEIDINGER
PROFESOR CONTRATADO DOCTOR
Publicacións (18) Publicacións de MIGUEL LASTRA LEIDINGER
2024
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An Efficient Green AI Approach to Time Series Forecasting Based on Deep Learning
Big Data and Cognitive Computing, Vol. 8, Núm. 9
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Optimizing Convolutional Neural Network Architectures
Mathematics, Vol. 12, Núm. 19
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Optimizing dense feed-forward neural networks
Neural Networks, Vol. 171, pp. 229-241
2023
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COVID-ViT: COVID-19 Detection Method Based on Vision Transformers
Lecture Notes in Networks and Systems
2018
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Efficient multilayer shallow-water simulation system based on GPUs
Mathematics and Computers in Simulation, Vol. 148, pp. 48-65
2017
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SMOTE-GPU: Big Data preprocessing on commodity hardware for imbalanced classification
Progress in Artificial Intelligence, Vol. 6, Núm. 4, pp. 347-354
2016
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GPU-SME-kNN: Scalable and memory efficient kNN and lazy learning using GPUs
Information Sciences, Vol. 373, pp. 165-182
2015
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A high performance memetic algorithm for extremely high-dimensional problems
Information Sciences, Vol. 293, pp. 35-58
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Fast fingerprint identification using GPUs
Information Sciences, Vol. 301, pp. 195-214
2014
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A high performance fingerprint matching system for large databases based on GPU
IEEE Transactions on Information Forensics and Security, Vol. 9, Núm. 1, pp. 62-71
2009
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An importance sampling method for arbitrary BRDFs
Communications in Computer and Information Science
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Simulation of shallow-water systems using graphics processing units
Mathematics and Computers in Simulation, Vol. 80, Núm. 3, pp. 598-618
2008
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Estimación de densidades usando GPUs
18th Spanish Computer Graphics Conference, CEIG 2008
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Generic BRDF sampling - A sampling method for global illumination
GRAPP 2008 - Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications
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Un algoritmo de muestreo exacto para BRDFs arbitrarias
18th Spanish Computer Graphics Conference, CEIG 2008
2007
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A study of incremental update of global illumination algorithms
15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007, WSCG'2007 - In Co-operation with EUROGRAPHICS, Full Papers ProceedingsWSCG Proceedings
2006
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Density estimation optimizations for global illumination
14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006, WSCG'2006 - In Co-operation with EUROGRAPHICS, Full Papers Proceedings
2004
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Interactive global illumination for quasi-static scenes
Proceedings of Computer Graphics International Conference, CGI