Gamification as a methodological complement to flipped learning—an incident factor in learning improvement

  1. Sánchez, S.P.
  2. Belmonte, J.L.
  3. Cabrera, A.F.
  4. Núñez, J.A.L.
Journal:
Multimodal Technologies and Interaction

ISSN: 2414-4088

Year of publication: 2020

Volume: 4

Issue: 2

Type: Article

DOI: 10.3390/MTI4020012 GOOGLE SCHOLAR lock_openOpen access editor

Sustainable development goals