Gamification as a methodological complement to flipped learning—an incident factor in learning improvement

  1. Sánchez, S.P.
  2. Belmonte, J.L.
  3. Cabrera, A.F.
  4. Núñez, J.A.L.
Revista:
Multimodal Technologies and Interaction

ISSN: 2414-4088

Ano de publicación: 2020

Volume: 4

Número: 2

Tipo: Artigo

DOI: 10.3390/MTI4020012 GOOGLE SCHOLAR lock_openAcceso aberto editor

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