GEDES
ESPECIFICACION, DISEÃO Y EVOLUCION DE SOFTWARE
Publications (504) Publications in which a researcher has participated View referenced research data.
2025
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Heuristics to Improve Player Experience and Playability in Pervasive Games for Older Adults
Journal of Engineering Research (Kuwait)
2024
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Adaptative Videogames for Education: An Initial Study
Communications in Computer and Information Science
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Analizando la utilización de Scrum como metodología para transferir conocimiento en la educación universitaria de la Informática
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 9, pp. 93-100
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Applying Evolutionary Algorithms for Service Function Chaining in 5G Networks
2024 IEEE Congress on Evolutionary Computation, CEC 2024 - Proceedings
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Automatic captions on video calls: a must for the older adults
Universal Access in the Information Society, Vol. 23, Núm. 1, pp. 75-98
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Computational Playful Strategy to Measure the Level of Technological Acceptance by Older Adults
Communications in Computer and Information Science
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Considerations in the Design of Pervasive Game-Based Systems for the Older Adult Population
Lecture Notes in Networks and Systems
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GAMITIC- ICT Literacy Tool for Teachers in Vulnerable Zones
Communications in Computer and Information Science
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Gamification and Immersive Experiences: A Gamified Approach for Promoting Active Aging
Applied Sciences (Switzerland), Vol. 14, Núm. 23
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Heuristics for Designing Pervasive Game Experiences in the Older Adult Population
Lecture Notes in Networks and Systems
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Meaningful learning: motivations of older adults in serious games
Universal Access in the Information Society, Vol. 23, Núm. 4, pp. 1689-1704
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Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
Journal of Engineering Research (Kuwait)
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Personalization and Accessibility in a Digital Repository
Communications in Computer and Information Science
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Player Experience Evaluation in Game-Based Systems for Older Adults
Sensors, Vol. 24, Núm. 18
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Prototyping Autonomous Vehicle Lane Detection for Snow in VR
Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
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Supporting Narrative Design in Video Games: Proposal and Case Study with an Educational Video Game
International Journal of Human-Computer Interaction
2023
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Actas de las XXIX Jornadas sobre la Enseñanza Universitaria de la Informática. Granada, del 5 al 7 de julio de 2023
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI)
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Aplicación web interactiva para gamificar una sesión de pósteres.
CEUR Workshop Proceedings
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Applying Scrum to Knowledge Transfer Among Software Developers
International Journal of Software Engineering and Knowledge Engineering
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Building a pervasive social gaming experience using SocialPG
Expert Systems, Vol. 40, Núm. 5