Publications (504) Publications in which a researcher has participated View referenced research data.

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2024

  1. Adaptative Videogames for Education: An Initial Study

    Communications in Computer and Information Science

  2. Analizando la utilización de Scrum como metodología para transferir conocimiento en la educación universitaria de la Informática

    Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 9, pp. 93-100

  3. Applying Evolutionary Algorithms for Service Function Chaining in 5G Networks

    2024 IEEE Congress on Evolutionary Computation, CEC 2024 - Proceedings

  4. Automatic captions on video calls: a must for the older adults

    Universal Access in the Information Society, Vol. 23, Núm. 1, pp. 75-98

  5. Computational Playful Strategy to Measure the Level of Technological Acceptance by Older Adults

    Communications in Computer and Information Science

  6. Considerations in the Design of Pervasive Game-Based Systems for the Older Adult Population

    Lecture Notes in Networks and Systems

  7. GAMITIC- ICT Literacy Tool for Teachers in Vulnerable Zones

    Communications in Computer and Information Science

  8. Gamification and Immersive Experiences: A Gamified Approach for Promoting Active Aging

    Applied Sciences (Switzerland), Vol. 14, Núm. 23

  9. Heuristics for Designing Pervasive Game Experiences in the Older Adult Population

    Lecture Notes in Networks and Systems

  10. Meaningful learning: motivations of older adults in serious games

    Universal Access in the Information Society, Vol. 23, Núm. 4, pp. 1689-1704

  11. Older adults and game-based systems: Engagement model and player types of characterization based on their motivations

    Journal of Engineering Research (Kuwait)

  12. Personalization and Accessibility in a Digital Repository

    Communications in Computer and Information Science

  13. Player Experience Evaluation in Game-Based Systems for Older Adults

    Sensors, Vol. 24, Núm. 18

  14. Prototyping Autonomous Vehicle Lane Detection for Snow in VR

    Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024

  15. Supporting Narrative Design in Video Games: Proposal and Case Study with an Educational Video Game

    International Journal of Human-Computer Interaction

2023

  1. Actas de las XXIX Jornadas sobre la Enseñanza Universitaria de la Informática. Granada, del 5 al 7 de julio de 2023

    Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI)

  2. Aplicación web interactiva para gamificar una sesión de pósteres.

    CEUR Workshop Proceedings

  3. Applying Scrum to Knowledge Transfer Among Software Developers

    International Journal of Software Engineering and Knowledge Engineering

  4. Building a pervasive social gaming experience using SocialPG

    Expert Systems, Vol. 40, Núm. 5